Equipment Basics
Four gear slots with flat stats, rarity-driven bonus modifiers, item levels and artifact sockets.
While materials drop from all enemies, equipment drops only from bosses. Each item has a slot stat, a rarity, an item level and — from Rare upward — artifact sockets.
The four slots
- Helmet — flat HP
- Armor — Damage Reduction
- Weapon — flat damage
- Leggings — flat dodge
Rarity ladder
- Common — no bonus modifiers, no sockets
- Uncommon — 1 modifier
- Rare — 2 modifiers, 20% chance for 1 socket
- Epic — 3 modifiers, 1 socket (20% for 2)
- Legendary — 4 modifiers, 2 sockets
- Mythic — 5 modifiers, 3 sockets
Boss-dropped equipment is only ever Common or Uncommon (a boss appears every 10 waves). Higher rarity gear (Rare to Legendary) is made, not found: Merge two items of the same slot and rarity — and craft Mythic in the Forge. The Awakened "Touch of Midas" can raise the rarity of a drop.
Item power
Item level scales the base stat, and magical-power modifiers add build effects on top. Higher worlds drop higher rarities, so pushing worlds is the fastest gear upgrade.
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Stat pool
Every item rolls stat modifiers from four categories. How many depends on rarity — Uncommon 1, Rare 2, Epic 3, Legendary 4, Mythic 5. Rerolling in the Forge swaps each modifier for another stat in the SAME category. Each piece also carries a fixed slot bonus (Max HP on helmets, Damage on weapons, and so on) that is always present and never rerolled.
| Category | Stat | Type | From |
|---|---|---|---|
| ATK | Bullet Damage | Flat | Uncommon |
| ATK | Armor Penetration | % | Uncommon |
| ATK | Bleed Chance | % | Uncommon |
| ATK | Bullet Dmg % | % | Epic |
| ATK | Melee Dmg % | % | Epic |
| DEF | Damage Reduction | % | Uncommon |
| DEF | Max HP | Flat | Uncommon |
| DEF | Shield HP | Flat | Uncommon |
| DEF | Max HP % | % | Epic |
| DEF | Shield % | % | Epic |
| RES | Drain Resist | % | Uncommon |
| RES | Poison Resist | % | Uncommon |
| RES | Stun Resist | % | Uncommon |
| TEMPO | Attack Evasion Chance | % | Uncommon |
| TEMPO | Counter Chance | % | Uncommon |
| TEMPO | Poison Duration | % | Uncommon |
| TEMPO | Stun Duration | % | Uncommon |
| TEMPO | Regen % | % | Epic |
Percentage variants unlock at Epic. Actual values scale with item level and rarity.
Last updated 2026-07-23