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Worlds and Unlocks

Eight worlds, each far harder and far more rewarding. Worlds 2-6 unlock at wave 100 of the previous one; the act worlds have their own gates.

Worlds are parallel difficulty tracks with their own enemies, visuals and rewards. You can switch between unlocked worlds at any time — each remembers its own best wave.

Unlocks and multipliers

Better worlds, better loot

Higher worlds drop higher equipment rarities: World 1 caps out at rare Epics, while Worlds 4-6 drop Epics often and Legendaries regularly. New enemy types join the pool by world and wave.

A boss spawns every 10th wave in every world. Bosses guard the biggest coin and material payouts.

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Last updated 2026-07-15