Materials & Sources
Which enemy drops which crafting material, and where caps apply.
Crafting materials drop from specific enemy types, and some only appear from a certain world onward. If a recipe is stuck, you are probably farming the wrong world.
Drop sources
| Item | Dropped by | World |
|---|---|---|
| Bone Shard | Goblin | 1+ |
| Forest Essence | Raven | 1+ |
| Stone Fragment | Ogre | 1+ |
| Dark Blood | Vampire | 1+ |
| Void Spark | Shooter | 1+ |
| Boss Core | Boss | 1+ |
| Cave Crystal | Troll | 2+ |
| Venom Sac | Mummy | 3+ |
| Knight's Crest | Ghost Knight | 4+ |
| Magma Core | Golem | 5+ |
| Shadow Essence | Shadow Wraith | 6+ |
| Celestial Filament | Choir Voice | 7+ |
| Echo Shard | rimewarden | 8+ |
Boosting drops
- Base drop chance is low — most materials are about 0.1% per kill — so killing MORE enemies (higher waves, faster clears) is the biggest lever
- Be in the right world: each material only drops from a certain world onward
- Artifacts — the material-drop-chance effect stacks up to +20%
- Awakening — material-drop-chance nodes add a flat bonus on top
- Eternal Sanctuary (Abundance) — the material-drop ritual multiplies your whole drop chance, up to ×1.5 at max
Some reward sources cap how much of a material they can pay out — past the cap they switch to other rewards.
Last updated 2026-07-15