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Spell: Blood Oath

Charges from the healing you generate, then waits. A blow that would kill you is cancelled instead: you are left at 1 HP, briefly untouchable, a shockwave throws enemies back and the enemy behind that blow dies on the spot — yielding nothing. The rescue has a price: for 10s all healing is dead, your shield shatters and nothing can rebuild it. Every use in a run doubles what the next one costs.

Unlock cost

Unlock #CostTotal spent
15050
280130
3130260
4210470
5350820
65701.4K
79402.3K
81.5K3.9K
92.5K6.4K
104.0K10.4K

Starter spells are free at Awakening I. Purchased spells follow this ladder — the price depends on how many you already bought, not which spell you pick.

Seconds untouchable after the rescue

LevelValueCostTotal spent
11
21.12222
31.27193
41.3162255
51.4298553
61.54811.0K
71.67151.7K
81.71.0K2.7K

Mana required per cast

LevelValueCostTotal spent
1600
25801616
35604460
454096156
5520175331
6500280611
74804151.0K
84605791.6K
94407742.4K
104201.0K3.4K

Last updated 2026-08-08