← Wiki
ENPLDEESRU

Mana Archetypes

Five mana colors: four charge from your actions — crits, dodges, kills and boss hits — while Dark (Blood) charges from the healing you generate.

Each spell belongs to one archetype, and its mana bar fills only from that archetype's actions.

What charges what

Pick spells your build feeds naturally: a crit build charges Offensive spells fast, a lifesteal or regen build keeps Blood bars filling. Catalyst artifacts (like Crimson Catalyst) speed up this mana generation only — they do not raise the underlying stats such as crit chance or crit damage.

Last updated 2026-08-04