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Powers+: Aether Upgrades

Permanent upgrades for your active powers, bought with Aether.

Powers+ add one permanent upgrade to each of your active powers. They open once you own three base powers and have reached Trials. Each one is bought with Aether, which you earn in Trials. Every extra Power+ costs more Aether than the last, and you can unlock them in any order.

What each Power+ does

  • Blazing Fireball: Fireball leaves a burning area that deals a percent of enemy max HP every second, more if you have Fire Nova. Bosses take a tenth.
  • Cleansing Nova: Enemies hit by Fire Nova take more damage for a few seconds, and in Corruption each Nova also removes part of your Chill for a while.
  • Fortifying Aura: Regeneration Aura reduces damage from enemies even between activations, and while active it makes some of that damage land gradually instead of all at once.
  • Stillfrost Aura: While Frost Aura is active, enemies take more damage, their shots can bounce back at them, and Fireball, Fire Nova and Kinetic Pulse recharge faster.
  • Bountiful Gold Aura: During Gold Aura, every combo of 5 or more kills within a second adds charge, and a full charge pays coins, a material, sometimes a diamond (up to 100 in any 24 hours) and, in live play, Aether (up to 5 Aether in any 24 hours), except in Night runs.
  • Executioner’s Rage: While Berserker Aura is active, enemies below 90% HP take bonus damage, and each kill cuts a little off the Fire Nova and Kinetic Pulse cooldowns (at most half of each cooldown).
  • Echoing Timewarp: During Timewarp, your hits, Fire Nova included, can echo a moment later for extra damage.
  • Guardian Pulse: Enemies hit by Kinetic Pulse are confused and often miss you for a few seconds.
  • Overflowing Lifesteal: While Lifesteal Aura is active, Corruption takes less of your healing and arena effects drain you less.
  • Piercing Shadow Clone: While your clone stands, it takes part of the damage enemies deal to you. Clone bullets also pierce more often.

Parameters by level

Power+ParameterLevel 1Level 10Max level
Blazing FireballDuration2.00 s4.25 s6.75 s
Blazing FireballBurn per second (max HP)0.3%1.11%2%
Cleansing NovaExtra damage taken10%25%40%
Cleansing NovaEffect duration2.00 s4.25 s6.75 s
Fortifying AuraDamage reduction2.5%25%50%
Fortifying AuraDamage spread duration2.00 s4.00 s6.00 s
Stillfrost AuraShot reflection chance5%25%45%
Stillfrost AuraFaster recharge, less Chill2.5%25%50%
Bountiful Gold AuraCharge per combo5%14%24%
Bountiful Gold AuraCombo coin bonus25%70%120%
Executioner’s RageCooldown cut per kill0.01 s0.10 s0.20 s
Executioner’s RageWounded damage bonus5%50%100%
Echoing TimewarpEcho chance15%41.1%70%
Echoing TimewarpEcho damage40%68.4%100%
Guardian PulseEnemy miss chance10%35%60%
Guardian PulseConfusion duration1.00 s3.25 s5.75 s
Overflowing LifestealCorruption healing penalty removed5%50%100%
Overflowing LifestealLifesteal Echo waived5%31.1%60%
Piercing Shadow CloneDamage taken by clone10%21.8%35%
Piercing Shadow CloneAdditional pierce chance5%14%24%

Last updated 2026-10-25