Powers
Automatic abilities that fight for you. Continuous powers run all the time; windowed powers cycle between active and cooldown.
Powers trigger entirely on their own — no taps. Unlock them one at a time with diamonds, then tune each power's parameters individually.
Two kinds
- Continuous (e.g. Fireball, Fire Nova) — repeat on their own interval the whole run
- Windowed (e.g. Regeneration Aura, Berserker Aura) — active for a Duration, then a Cooldown; fully upgraded, the window can cover the cooldown almost entirely
Costs
Each next power unlock costs more than the last — see the ladder below for the exact diamond cost and running total. Parameter upgrades use one shared cost curve that grows with level.
Unlock cost
| Unlock # | Cost | Total spent |
|---|---|---|
| 1 | 30 | 30 |
| 2 | 50 | 80 |
| 3 | 80 | 160 |
| 4 | 130 | 290 |
| 5 | 210 | 500 |
| 6 | 350 | 850 |
| 7 | 570 | 1.4K |
| 8 | 940 | 2.4K |
| 9 | 1.5K | 3.9K |
| 10 | 2.5K | 6.4K |
| 11 | 4.0K | 10.4K |
| 12 | 6.5K | 16.9K |
| 13 | 10.5K | 27.4K |
After Awakening I the screen splits into POWERS and SPELLS, and some powers can be awakened into stronger variants on the tree.
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Last updated 2026-07-15