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Powers

Automatic abilities that fight for you. Continuous powers run all the time; windowed powers cycle between active and cooldown.

Powers trigger entirely on their own — no taps. Unlock them one at a time with diamonds, then tune each power's parameters individually.

Two kinds

  • Continuous (e.g. Fireball, Fire Nova) - repeat on their own interval the whole run
  • Windowed (e.g. Regeneration Aura, Berserker Aura) - repeat every Cooldown and are active for the Duration at the start of each cycle; fully upgraded, the Duration can cover the whole Cooldown
  • A power's Cooldown is the time from one activation to the next. A spell's Cooldown starts only after its active Duration ends.

Costs

Each next power unlock costs more than the last — see the ladder below for the exact diamond cost and running total. Parameter upgrades use one shared cost curve that grows with level.

Unlock cost

Unlock #CostTotal spent
13030
25080
380160
4130290
5210500
6350850
75701.4K
89402.4K
91.5K3.9K
102.5K6.4K

After Awakening I the screen splits into POWERS and SPELLS, and some powers can be awakened into stronger variants on the tree.

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Last updated 2026-10-23