Runes
Open Rune Stones with diamonds, level the runes you like to 50, and equip them into rune slots.
Runes are slotted passives in four categories: Offense, Defense, Economy and Utility. A rune must be discovered in a Rune Stone before it can be equipped.
Rune Stones
- A stone costs 15 diamonds and grants a random rune — or your pick of up to 3 with the Quality of Life pack
- The rune you get gains +1 level (max 50)
- Rarity weights: Common 65, Uncommon 25, Rare 10, Mythic 0.5
- Maxed runes leave the draw pool
Slots
- Slots 1-3 are free
- Slots 4-8 cost 75 / 150 / 250 / 400 / 600 diamonds
- Slots 9-13 additionally require Awakening I-V
- All paid slots together: 13,225 diamonds
- 14 runes exist but there are only 13 slots — one always stays on the bench
What can be changed, what is forever
- Equipping is free — move runes in and out of slots whenever you like.
- Rune levels are permanent: there is no rune respec, stones only ever add levels and nothing refunds them.
- Bought rune slots are permanent too.
- Ascension is the exception — a tier can be taken back for a 90% refund: Tier II costs 500 diamonds and returns 450, Tier III costs 1200 and returns 1080.
- A revert drops the rune one tier, removing that tier's secondary bonus and main-stat multiplier.
- An equipped rune's tier cannot be reverted while a run is in progress.
- Awakening rune requirements count what you hold right now — a revert lowers those counts again.
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Last updated 2026-08-17